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For more information, including speaker, sponsorship and exhibitor opportunities, contact our Event Director, Jay Baage
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2011 SPONSORS



PaymentOne

PlayStation Home





DWT



OpenFeint

MXP4

boku

Management Signals



EEDAR

Bunchball

Badgeville

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MEDIA PARTNERS


Served Fresh Media










WIGI

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ProductionHub

CE Society
Eventful
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IGDA

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Parks Associates







Young Upstarts








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Digital Media Wire, Inc.
8721 W. Sunset Blvd. P10
Los Angeles, CA 90069
ph. 310-855-0033

 

Event Updates:
1/11/12: Chris DeWolfe, CEO, Mindjolt and MySpace founder and former CEO, to keynote at 2012 LA Games!
12/12/11:
Agenda and Venue Announced For 2012 LA Games Conference - Speaker and Sponsorship Submissions Now Open! For more information, including speaker, sponsorship and exhibitor opportunities, contact our Event Director, Jay Baage at jay@digitalmediawire.com

LA Games Conference 2011 Photos


2012 Keynote

Chris DeWolfe, Chief Executive Officer, MindJolt
Internet entrepreneur Chris DeWolfe is best known as co-founder and former CEO of MySpace, the social network that redefined the concept of socializing around shared interests. Under DeWolfe’s leadership, MySpace grew exponentially: Launched in 2003, MySpace attracted an average of 300,000 new members each day, and when he left the company in 2009 it had more than 125 million monthly active users from 29 countries around the globe. In 2010, DeWolfe staked his claim in the rapidly growing social games market. With backing from Austin Ventures, DeWolfe purchased MindJolt, a San Francisco-based social games platform. With more than 20 million active users, MindJolt is among the fastest growing companies in the social gaming space, already profitable through a combination of advertising and virtual goods’ sales. In 2011, MindJolt acquired SGN, a leading developer of social mobile games and Hallpass Media, a portfolio of popular free-to-play online game sites.


April 24, 2012

 

8:15AM–9:00AM    
Registration, Coffee & Networking

 
9:00AM–9:15AM
Welcome to the Conference

Ned Sherman, CEO & Publisher, Digital Media Wire
Jay Baage, Event Director, LA Games Conference
 
9:15AM–10:00AM
PANEL 1: The State of Games Industry

Industry leaders discuss the current state of the games industry as the business continues its transition towards a digital future. What does it take to make a successful game these days across platforms? What emerging gaming platforms will be the most important in the years to come? How do you make money in this more and more complicated gaming universe with new digital platforms competing with the time and pocketbooks of consumers?
 
10:00AM–10:30AM
KEYNOTE

 
10:30AM–11:00AM
NETWORKING BREAK


11:00AM–11:45AM
PANELS

TRACK A - DISTRIBUTION
From Console to Cloud: Exploring Today’s Multiple Distribution Possibilities

 
TRACK B - MONETIZATION
KA-CHING! How To Effectively Market and Publicize Games to Increase Sales


TRACK C - GAME DEVELOPMENT
Power of Community: Integrating Social Design in Game Development

11:50AM–12:35PM
PANELS

TRACK A - DISTRIBUTION
Social Game Distribution: Facebook Is Not The Only Game In Town

TRACK B - MONETIZATION
Free, Pay-To-Play or Subscription: What Payment Solutions Fits Your Game The Best?

TRACK B - GAME DEVELOPMENT
Games on the Go: Latest Trends in Developing Games and Apps For Mobile Devices

12.40PM-1.10PM
KEYNOTE
 
1:10PM–2:00PM
Lunch Buffet
 
2:00PM–2:30PM
DEBATE CLUB:  You Pick The Topic!

Structured as a formal academic debate, panelists are divided into two teams that are either pro or con the trend or topic. Each team will be given 5 minutes for initial arguments and it's time for rebuttals. The audience will determine the winner via show of hands. This is a classic DMW games event session that you don’t want to miss. Sparks are sure to fly!
Email your suggested topics to Event Director Jay Baage: jay@digitalmediawire.com
 
2:30PM–3:00PM
KEYNOTE


3:00PM-3:45PM
PANELS

TRACK A - DISTRIBUTION
Entertainment on Consoles: Reinventing the Media Hub of the Living Room


TRACK B - MONETIZATION
Delivering the Virtual Goods: How Is the Micropayments Business Evolving for Games
 
TRACK C - GAME DEVELOPMENT
Game Development using HTML5 technologies: A Game Changer?

3:45PM–4:15PM
NETWORKING BREAK
 
4:15PM–4:45PM
KEYNOTE
 
4:45PM-6:00PM
FUTURE GAMING TRENDS - Analyst Presentations, Predictions and Demos

Leading analysts and industry experts end the day's discussions with an overview of the latest research that reflects and illustrates the current state of gaming and the directions in which the industry is heading, including: consumer behavior & attitudes; adoption & penetration rates of key technology channels & platforms; and business & economic performance numbers.
 
4:45PM-5:00PM
Presentation 1

5:00PM-5:15PM
Presentation 2

5:15PM-5:30PM
Presentation 3

5:30PM-5:45PM
Demo

5:45PM-6:00PM
Demo
 
6:00PM-8:00PM
AFTER-PARTY AT THE TROPICANA BAR BY THE POOL

 

Venue

Hollywood Roosevelt Hotel
7000 HOLLYWOOD BLVD
LOS ANGELES, CA 90028 RESERVATIONS : 800.950.7667


About DMW
DMW Events

Digital Media Wire, Inc. (DMW) launched in early 2000 with the goal of providing busy executives with a daily briefing of the most important news stories about the business of digital media. Today, the newsletter is considered a “must read” by industry insiders and has a senior level readership at the majority of the major media, entertainment and technology companies. Over the years, we have become a standard in publishing and events covering the digital media sector.

www.dmwmedia.com

About CEA
CEA Events

The Consumer Electronics Association (CEA)® is the preeminent trade association promoting growth in the $190 billion U.S. consumer electronics industry. More than 2,000 companies enjoy the benefits of CEA membership, including legislative advocacy, market research, technical training and education, industry promotion, standards development and the fostering of business and strategic relationships. CEA also owns and produces the International CES – The Global Stage for Innovation. All profits from CES are reinvested into CEA’s industry services.

www.ce.org





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