Jon Radoff

CEO & Founder, Disruptor Beam

Jon Radoff

CEO & Founder, Disruptor Beam

Biography

Jon Radoff is CEO and Founder of Disruptor Beam, a company focused on turning the world’s greatest entertainment brands into hugely successful games loved by highly connected customers. Radoff founded Disruptor Beam in 2011 and oversees company strategy and operations.

Disruptor Beam creates highly authentic and story-driven games based around worlds that have spawned communities of millions of passionate, dedicated fans. The company released its first game, Game of Thrones Ascent, in 2013, and Star Trek Timelines in January 2016. The Walking Dead: March to War is currently under development and scheduled to release this year.

Previously, Radoff launched GamerDNA, a social media company that built products driven by real-time gamer behavior. GamerDNA merged with Live Gamer in 2011. Prior to GamerDNA, Radoff founded Eprise, the creator of a content management system that was a forerunner of modern blog and wiki technology. At Eprise, Radoff raised venture capital, established product strategy and recruited a management team that succeeded in taking Eprise into Fortune 500 customers, culminating in a public offering on NASDAQ in 2000. Earlier on in his career, Radoff started NovaLink, an online game publisher that created Legends of Future Past, which became one of the first independent, commercial game products on the Internet.

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